hi this is Marty from Blue Lightning TV
I'm going to show you how to easily
create a vast star field amidst
interstellar clouds of galaxies and
faraway constellations create a new
document by pressing ctrl + on Windows
or command + on a Mac make the width
1550 pixels the height 870 pixels and
the resolution 150 pixels per inch then
click OK or press Enter or return if
your foreground and background colors
aren't black and white respectively
press D on your keyboard or click this
icon will fill the background with a
foreground color by pressing Alt Delete
on Windows or option Delete on a Mac go
to filter noise and add noise make the
amount 400% Gaussian and monochromatic
then click OK or press Enter or return
make a copy of the layer by pressing
ctrl or command J click off the eyeball
to hide the layer and click on the
thumbnail of the background to make it
active go to filter blur and Gaussian
blur blur it point 5 pixels and click OK
or press Enter or return we'll adjust
its levels by pressing ctrl or command l
for the input black type in 200 and for
the input mid-tones type in point 40 to
make the top layer visible and active go
back to filter blur and Gaussian blur
and this time
blur it to pixels open levels again
and this time in the input black field
type in 170 and for the input white
field type in 172 there are less stars
but they're a bit larger now we need to
blur them slightly to make them a bit
soft so go back to filter blur and
Gaussian blur blur it 1 pixel next we'll
give them a slight outer glow open the
channels panel if you don't see it go to
window and channels click the small
circular icon at the bottom to make a
selection of all the stars and then open
back up your layers panel we can Trash
the layer of the larger stars since we
now have a selection of their shapes
click the new layer icon to make a new
layer in this layer we'll fill the
selection of the large stars with white
since white is the background color
press ctrl or command + delete keep in
mind it may be difficult to see that the
selection is now filled with white due
to the size of the stars to deselect it
press ctrl or command D double-click the
large stars to open its layer Styles
click outer glow and click the color box
pick white and click OK change the blend
mode to normal and increase the size to
10 pixels then click OK as I toggle back
and forth you can see the difference
with and without the large glowing stars
it'll make more of a difference once we
add color later let's merge the layers
by pressing ctrl or command II click the
new layer icon to make a new layer and
press alt or option + delete to fill it
with black which is the foreground color
go to filter render and clouds change
its blend mode to color dodge
and we'll make a new layer under the
active layer by ctrl-clicking or command
clicking on the new layer icon in this
layer we'll brush in colors click the
foreground color to open the color
picker pick a rich blue its hexadecimal
value is 0 0 1 8 FF then click OK
open your brush tool and make the size
700 pixels the hardness 0% and the
opacity 10% then press Enter or return
press the f5 key at the top of your
keyboard to open your brush preset panel
make sure none of the settings are
checked except smoothing press f5 again
to close the panel now gently brush over
wide areas of your image to reduce the
size of your brush press the left
bracket key let's add another color
click on your foreground color again and
this time pick a brighter color I'll
pick an aqua its value is 0 0 F f EI to
increase your brush size press the right
bracket key continue to brush over your
star field to simulate gases
constellations nebulas and other
formations go to filter blur and
Gaussian blur blur it approximately 80
I find that blurring the colors softens
it and makes it look more ethereal let's
add another color I'm picking 6 0 0 0 F
F I'll increase the size I'll add one
more color this time I'll choose a warm
rich yellow F F D 200
I'll brush over an area that already has
a lot of color to increase the density
of its formations next we'll add a
celestial sphere open the rock texture
file I provided open your elliptical
marquee tool and go to a corner of the
document hold down shift as you drag a
circular selection to the opposite
corner press ctrl or command J to cut
and copy it onto its own layer go to
filter distort and spherize the amount
is a hundred percent click OK or press
Enter or return press ctrl or command F
to repeat the filter to place it onto
your Starr document press V to open your
move tool and drag it up onto the tab of
the star file without releasing your
cursor drag it down onto the image and
release if it's not on the top just drag
it up to resize it open your transform
tool by pressing ctrl or command T go to
a corner and when you see a diagonal
double-arrow hold down shift + alt on
windows or shift + option on a mac as
you drag it in or out to reposition it
go inside the transform and move it then
press Enter or return click the new
layer icon to make a new layer
ctrl-click or command click on the
thumbnail of the sphere to make a
selection of its shape we'll fill the
selection with black to do this press D
on your keyboard to make the foreground
and background colors default to black
and white and then press alt or option +
delete to fill it with a foreground
click the layer mask icon to make a
layer mask of the selection next to the
active layer click off the chain-link to
unlock the layer mask with a layer this
will allow us to reposition or resize
either one independently
the other click on the black circle to
make it active and drag it to a position
that shows a sliver of the sphere under
it go to filter blur and Gaussian blur
blur 15 pixels
I'd like to enlarge the shadow so I'll
open my transform tool and enlarge it
the shadow is a bit too dense so I'll
reduce its opacity to 90% next we'll add
some glows to the sphere itself make a
sphere layer active and double-click it
to open its layer Styles click outer
glow and the color box for the color
type in d7 c a.b 8 since we'll use the
same color for its inner glow copy its
value by highlighting it and pressing
ctrl or command C then click OK
the blend mode is screen the opacity is
35% and the size is 60 pixels click
inner glow and the color box
press ctrl or command V to paste the
code into the field then click OK or
press Enter or return
change the blend mode to lighten make
the opacity 40% and the size 60 pixels
the last effect will make it look like
there's a bright star just behind the
horizon of the sphere make a composite
snapshot of your image by making the top
layer active and pressing control shift
alt e' on Windows or command shift
option E on a Mac go to filter render
and lens flare the lens type is 35
millimeter Prime and the brightness is
75 percent drag the lens flare right to
the edge of the sphere and click OK
this is Marty from Blue Lightning TV
thanks for watching
Hi. This is Marty from Blue Lightning TV.
I'm going to show you how to easily create
a vast, star field amid interstellar clouds
of galaxies and faraway constellations.
Create a new document by pressing Ctrl + N
or Windows or Cmd + N on a Mac.
Make the Width: 1550 pixels, the Height: 870 pixels and the Resolution: 150 pixels per inch. Then, click
OK or press Enter or Return.
If your foreground and background colors aren't black and white respectively,
press "D" on your keyboard or click this icon.
We'll fill the background with the foreground color
color by pressing Alt + Delete on Windows
or Option + Delete on a Mac.
Go to Filter, Noise and Add Noise.
Make the Amount: 400%, Gaussian and Monochromatic. Then, click OK
or press Enter or Return.
Make a copy of the layer by pressing Ctrl or Cmd + J.
Click off the eyeball to hide the layer and click on
the thumbnail of the background to make it active.
Go to Filter, Blur and Gaussian Blur.
Blur it 0.5 pixels and click OK or press Enter or Return.
We'll adjust its Levels by pressing Ctrl or Cmd + L.
For the Input black, type in 200 and for the Input
Midtones, type in .42.
Make the top layer visible
and active. Go back to Filter, Blur and Gaussian
Blur and this time, blur it 2 pixels. Open
Levels again, and this time, in the Input
Black field, type in 170 and for in the Input
White field, type in 172.
There are less stars,
but they're a bit larger now. We need to blur
them slightly to make them a bit soft, so
back to Filter, Blur and Gaussian Blur.
Blur it 1 pixel. Next, we'll give them a slight
outer glow. Open the Channels panel. If you
don't see it, go to Window and Channels. Click
the small, circular icon at the bottom to
make a selection of all the stars and then
open back up your Layers panel. We can trash
the layer of the larger stars, since we now
have a selection of their shapes. Click the
New Layer icon to make a new layer. In this
layer, we'll fill the selection of the large
stars with white. Since white is the background
color, press Ctrl or Cmd + Delete.
Keep in mind, it may be difficult to see that the selection is now filled with white due to
the size of the stars. To deselect it, press
Ctrl or Cmd + D. Double-click the large stars
to open its Layer Styles. Click Outer Glow
and click the color box.
Pick white and click OK.
Change the Blend Mode to Normal and increase
the Size to 10 pixels. Then, click OK.
As I toggle back and forth, you can see the difference with and without the large glowing stars.
It’ll even make more of a difference, once
we add color later. Let's merge the layers
by pressing Ctrl or Cmd + E.
Click the New Layer icon to make a new layer and press Alt
or Option + Delete to fill it with black,
which is the foreground color. Go to Filter,
Render and Clouds.
Change its Blend Mode to Color Dodge and we'll make a new layer under
the active layer by Ctrl-clicking or Cmd-clicking
on the New Layer icon. In this layer, we'll
brush in colors. Click the foreground color
to open the Color Picker. Pick a rich blue.
Its hexadecimal value is 0018FF. Then, click
Open your Brush Tool
and make the Size: 700 pixels, the Hardness: 0% and the Opacity: 10%. Then, press Enter or Return. Press the
F5 key at the top of your keyboard to open
your Brush preset panel. Make sure none of
the settings are checked except Smoothing. Press F5 again to close the panel. Now,
gently brush over wide areas of your image.
To reduce the size of your brush, press the
left bracket key.
Let's add another color.
Click on your foreground color again and this
To increase time pick a brighter color. I'll pick an aqua. Its value is 00FFEA.
To increase your brush size, press the right bracket key.
Continue to brush over your star field to simulate gases, constellations, nebulas and other formations.
Go to Filter, Blur and Gaussian Blur. Blur
it approximately 80 pixels.
I find that blurring
the colors softens it and makes it look more
ethereal. Let's add another color. I'm picking
I'lll increase the size.
I'll add one more color.
This time, I'll choose a warm, rich yellow. FFD200.
I’ll brush over an area that already has a lot of color to increase the density of its formations.
Next, we'll add a celestial sphere.
Open the rock texture file I provided.
Open your Elliptical
Marquee Tool and go to a corner of the document.
Hold down Shift as you drag a circular selection
to the opposite corner. Press Ctrl or Cmd
+ J to cut and copy it onto its own layer.
Go to Filter, Distort and Spherize. The Amount
is 100%. Click OK or press Enter or Return.
Press Ctrl or Cmd + F to repeat the filter.
To place it onto your star document, press
"V" to open your Move Tool and drag it up
onto the tab of the star file. Without releasing
your cursor, drag it down onto the image and release.
If its not on the top, just drag it up.
To resize it, open your Transform Tool
by pressing Ctrl or Cmd + T. Go to a corner
and when you see a diagonal, double-arrow,
hold down Shift + Alt on Windows or Shift
+ Option on a Mac as you drag it in or out.
To reposition it, go inside the Transform
and move it. Then, press Enter or Return.
Click the New Layer icon to make a new layer.
Ctrl-click or Cmd-click on the thumbnail of
the sphere to make a selection of its shape.
We'll fill the selection with black. To do
this, press "D" on your keyboard to make the
foreground and background colors default to
black and white and then press Alt or Option
+ Delete to fill it with the foreground color.
Click the Layer mask icon to make a layer
mask of the selection next to the active layer.
Click off the chain link to unlock the layer
mask with the layer. This will allow us to
reposition or resize either one independently
of the other. Click on the black circle to
make it active and drag it to a position that
shows a sliver of the sphere under it. Go
to Filter, Blur and Gaussian Blur.
Blur it 15 pixels.
I'd like to enlarge the shadow, so
I'll open my Transform Tool and enlarge it.
The shadow is a bit too dense, so I'll reduce
its opacity to 90%. Next, we'll add some glows
to the sphere, itself. Make the Sphere layer
active and double-click it to open its Layer
Styles. Click Outer Glow and the color box.
For the color, type in D7CAB8. Since, we''ll
use the same color for its Inner Glow, copy
its value by highlighting it and pressing
Ctrl or Cmd + C. Then, click OK.
The Blend Mode is Screen, the Opacity is 35% and the Size is 60 pixels. Click Inner Glow and the
color box. Press Ctrl or Cmd + V to paste
the code into the field. Then, click OK or
press Enter or Return.
Change the Blend Mode to Lighten.
Make the Opacity: 40% and the
Size: 60 pixels.
The last effect will be make
it look like there's a bright star just behind
the horizon of the sphere. Make a composite
snapshot of your image by making the top layer
active and pressing Ctrl + Shift + Alt + E
on Windows or Cmd + Shift + Option + E on a Mac.
Go to Filter, Render and Lens Flare.
The Lens Type is 35mm Prime and the Brightness is 75%.
Drag the lens flare right to the edge
of the sphere and click OK.
This is Marty from Blue Lightning TV.
Thanks for watching!